BeeTD Infestation




---- CONTENT ----

We have a huge amount of insects coming in!

You can  now unlock a ton of new insects by completing the new challenges available! The new bugs are the Earwig, Fly, and the Drugstore Beetle.
Two new flying insects are available for everyone to use as well. These are the following:

- Cicada: The cicada shoots a large aoe projectile like the snail. The cicada does more damage the turns you survive  without taking damage

- Lacewing: can swap between flying and ground mode, it does more damage the more wind there is

There are 5 new maps to discover. These are the terrarium, a change of perspective, a warm welcome, chess and a special delivery!

The home sweet home map has been removed in favour of the terrarium (close to being a reskin of the track) as the map is challenging to see on and is not appealing or fun to play on and is generally skipped by most people.

I have added some new achievements to collect, one of these is hidden :)


---- BALANCE  ----

The cockroach rework has been implemented. Now the cockroach takes away a fraction of the enemies health equal to your missing health. If your over 10 health that means it heals them, but if your on 1 health they pretty much all die. This does effect bosses.

The minibosses are now stronger and some certain wasp types have been nerfed (medic wasps). Medic wasps used to give so much health to wasps in front that they were pretty much invulnerable. The wave scaling in endless mode has been adjusted so you can actually reach high waves rather than being like a pseudo-extermination mode.

Most low-price towers were quite powerful for the price and so have had a slight fire rate reduction. The mantis has been buffed and the  Dragonfly/Meganeura have been nerfed because they massively overshadowed the mantis and are of the same price. The centipede/arthropleura have had an increased fire rate as they can often be lacklustre for the amount you spend on them.

Some Towers are cheaper to allow for more variety when you start the game.
-  Scorpion: 100 -> 50

- Cricket: 150 -> 75

A lot of items have seen some changes. These are the golden items and the candle as these items saw much less play and were not fun to use. The candle now boosts status effects like poison and fire (even slow)  allowing them to do some more damage.

The coin bag now allows you to go into "debt" allowing you to go into negative coins, costing you some hp every wave you are in debt.
The Higgs boson has been "fixed"  as its ability gave more flat damage than it said. Furthermore, the amount it was supposed to give is also lower.

The leaf also now gives less health. These changes to these items are mainly because of one of the new insect mechanics allowing for them to be exploited a little bit. (these items are still really really op though I assure you).


---- QUALITY OF LIFE ----

New options menu. This allows for much more customisation of the game. It is not complete yet as there is much more room to add more options to it. For now, there is now a way to control your fps and resolution.  There are some much-awaited features like a way to now highlight the track as it is not always obvious where the path is on some specific maps.  There is also now an option to disable the weather as some can find it obstructing and it makes it harder to see. When you open the settings menu the game pauses now (there was no good reason not to) :0

You can now equip multiple skins in the achievements menu as a lot of people expect you to be able to anyway.

There are now some new messages in the microwave mode to see when you click the bee a certain amount of times.


---- WHAT TO EXPECT NEXT ----

I'm mainly going to be focusing on balance updates and bug fixes. These updates will bee much smaller in scale and more frequent. However, I will make sure they are polished and tested like always and make sure to take lots of care as normal when making new content.  You may see the cockroach get nerfed so that you cannot almost 1 shot all the bosses. Same for the bombardier beetle as well.

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